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Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs – light on a sensor, a finger on a button, or a Twitter message – and turn it into an output – activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language (based on Wiring), and the Software (IDE), based on Processing.

Arduino technology is used to:

Develop: At universities it is widely adopted in the fields of engineering, Internet of Things, robotics, art, and design, to name just a few.

Teach and learn: Many secondary schools use it with innovative techniques for cross-curriculum studies.

Play: Primary schools use toys powered by Arduino technology to introduce physical learning, logic, building skills, and problem solving. Arduino’s Immersive Educational Environment promotes the creative process through project-based learning, with a focus on student interaction and group collaboration.